using Newtonsoft.Json.Linq;
public class ExportSetting
{
    public string CreateUUId;
    public readonly bool IgnoreNoActive = false;
    public readonly bool IgnoreNoEnable = false;
    public readonly bool IsOverride = false;
    public readonly string ExportPath = "";
    public readonly JToken CocosObjectConfig;
    public readonly JToken CocosMetaConfig;
    public readonly JToken CocosNodeConfig;
    public readonly JToken CocosShaderConfig;

    public ExportSetting(string createuuid, bool ignoreNoActive, bool ignoreNoEnable, bool isoverride, string exportPath, JToken cocosObjectConfig, JToken cocosMetaConfig, JToken cocosNodeConfig, JToken cocosShaderConfig)
    {
        this.CreateUUId = createuuid;
        IgnoreNoActive = ignoreNoActive;
        IgnoreNoEnable = ignoreNoEnable;
        IsOverride = isoverride;
        ExportPath = exportPath;
        CocosObjectConfig = cocosObjectConfig;
        CocosMetaConfig = cocosMetaConfig;
        CocosNodeConfig = cocosNodeConfig;
        CocosShaderConfig = cocosShaderConfig;
    }
}
